Nvidia, an American multinational technology company based in Santa Clara, California, began in 1993. It originally designed graphics processing units (GPU) for gaming, professional markets and mobile computing.
Since 2014, Nvidia has diversified its business, focusing on three markets: gaming, automotive electronics and mobile devices.
Danny Shapiro, Senior Director, Automotive, is our guest this week on The Weekly Driver Podcast.
Co-hosts Bruce Aldrich and James Raia discuss with Shapiro the ever-evolving status of autonomous driving. The Nvidia GPU (GTC) annual event in San Jose was a virtual event this year. It was held April 12-16 with an “After Party” set for April 19-23. Conference sessions are also available on demand.
Nvidia: Expanding Autonomous Vehicles
The GTC (Global Technology Conference) features breakthroughs in AI, data center, graphics, accelerated computing and intelligent networking. A wide range of interactive sessions, recorded presentations, demos, podcasts and training covering transformative technologies are included.
“The autonomous automotive world is going through a tremendous transformation,” said Shapiro on the eve of the conference. “It’s in the form of AI. It’s a function of the software. It’s a function of bringing supercomputing into the vehicle.
Shapiro explained that until recently Nvidia was not well-known.
“We started out developing a lot of computers the were used by other computing companies,” Shapiro said. “We started out making 3D graphics and graphic cards so people could play video games.”
“Our products now span everything from consumer electronic devices live tablets to PCs to work stations to supercomputers and data centers. But also now we have a group that’s been around that’s developing technology that goes into cars.”
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